#include "ContainerManagement.h"

#include "MemoryManagement.h"
#include "ContainerBase.h"

namespace EngineLib {
	
	MemoryStack *ContainerManagement::stringStack = 0;
	Map<char> *ContainerManagement::stringMap = 0;

	void ContainerManagement::StartUp(void)
	{
		ContainerManagement::stringStack = MemoryManagement::Root->CreateChildLeft(STRING_STACK_SIZE);
		ContainerManagement::stringMap = Map<char>::New(MemoryManagement::Root, Map<char>::LARGE, MemoryStack::LEFT);
	}

	void ContainerManagement::ShutDown(void)
	{
	}

}